// sensitivity converter · aim trainer · optimal sens
Aim better.
Find your sensitivity.
A sensitivity converter for 19 games, a 3D aim trainer that matches your in-game sensitivity to the degree, and a blind test that finds the sensitivity you actually perform best with.
// supported games
// convert.js
Sensitivity converter
Based on the mouse distance for a full turn (cm/360), for hipfire. Same cm/360 = same feel, whether you go from CS2 to Valorant or from Apex to Overwatch 2.
From
Or from a cm/360
Equivalents
| game | sens |
|---|
⚠ = public sources disagree on this game's value. Check in game (a 360° turn should take the same distance).
// train.js
Aim trainer
// sens.js
Find my optimal sensitivity
How it works
- Enter your game, sensitivity and DPI in my setup at the top.
- You play several short flick rounds. The sensitivity changes every round without telling you which one (from ×0.6 to ×1.5).
- Your speed, accuracy and overshoot (when you fly past the target) are measured.
- A curve is fitted to your results to find your performance peak, then converted for every game.
Take the test warmed up and repeat it 2 or 3 times, ideally on different days. The average of several tests is more reliable than a single one.
Test settings
// stats.log
My stats
Progress
History
| date | mode | score | accuracy |
|---|
// readme.md
Aim guide
Mouse setup
- Turn off "Enhance pointer precision" in Windows (it is mouse acceleration).
- Keep the Windows pointer speed on the 6th notch (default).
- Turn on raw input in your games when the option exists.
- DPI: 400, 800 or 1600 are the most common. What really matters is your cm/360, not DPI alone.
- For AimPro, use Chrome or Edge: they provide raw mouse input (no acceleration).
cm/360 benchmarks
| game type | common range |
|---|---|
| Tactical (CS2, Valorant, R6) | 35 – 60 cm |
| Hero shooter (OW2, Rivals, TF2) | 25 – 40 cm |
| Battle royale (Apex, Fortnite, CoD) | 25 – 45 cm |
| Arena (Quake) | 20 – 35 cm |
These are benchmarks, not rules. Your optimal sensitivity depends on your grip, your mousepad and your playstyle.
Train efficiently
- Consistency > volume: 15 to 20 minutes a day beats 2 hours once a week.
- Start with the 5 min routine: tracking → flick → multi-target → precision → reflex.
- Go for accuracy first (> 85%), speed will follow.
- Don't change your sensitivity every day: give your muscle memory a few weeks to settle.
Reading your results
- Lots of overshoot (you often fly past the target) → sensitivity probably too high.
- Slow flicks, you keep lifting your mouse → sensitivity probably too low.
- Shaky tracking → work on control, not necessarily on your sensitivity.
- Reflex > 350 ms → often a sign of fatigue; keep sessions shorter.
Where do the values come from?
Each game turns the camera by a set number of degrees per mouse "count" (the yaw). Conversion: sensi_B = sensi_A × yaw_A ÷ yaw_B.
Values were cross-checked in November 2026 against several public converters:
senslab.pro,
ultimatemove.eu,
game-sens.jor.dev,
hangon.live.
Games marked ⚠ have values that differ between sources.
Shortcuts
:sens 1.5 :dpi 800 :game valorant :train flick :conv 40 :help
Frequently asked questions
What is cm/360?
It is the distance your mouse travels on the pad to make a full 360° turn in game. It depends on your sensitivity, your DPI and the game's yaw (the number of degrees per mouse "count"). Two setups with the same cm/360 feel the same in any game, which is why the converter is built on it.
How do I convert my CS2 sensitivity to Valorant?
Valorant turns 0.07° per count and CS2 turns 0.022°, so divide your CS2 sensitivity by 3.18. For example, 1.0 in CS2 at 800 DPI becomes 0.314 in Valorant, about 52 cm/360. The converter does this for 19 games, for hipfire only (not scoped or ADS sensitivity).
What is the difference between eDPI and cm/360?
eDPI is your sensitivity multiplied by your DPI. It only compares players within the same game, because each game has its own yaw. cm/360 takes the yaw into account, so you can compare setups across games.
How does the optimal sensitivity test work?
You play several short flick rounds. Each round uses a different sensitivity without telling you which (from ×0.6 to ×1.5 your current one). AimPro measures your speed, accuracy and overshoot, fits a curve to your results and gives you the sensitivity you perform best with, converted for every game.
Is AimPro free? Do I need an account?
Yes, it is free and needs no account. Everything runs in your browser: your stats stay on your computer and no data is sent anywhere.